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Starcraft 2 hero units
Starcraft 2 hero units












So you have even more possibilities to adapt your strategy to the matchup. Furthermore they each hero could grant a different civ bonus (5% faster wood income 20% faster building speed 10% faster attack speed for infantry). Of course heroes can bring in small passive bonusses into fights.

starcraft 2 hero units starcraft 2 hero units

Nothing OP but it allows you to extend your room of answers to other civs so it’s more unlikely to get a “civ win”. Certain Stage II Leadership cards provide hero units, which have. But you can’t recruit another one.Ī nice feature from my point of view would be that each hero brings in a special unit (like Condotierro or Genitour) that you now can create from the regarding building. The Brood War Begins With the shattered Zerg hive torn apart by fierce. If he/she dies it will respawn after a time. I think it would be right to choose between 2-4 hero units but you have to decide on 1 per game. There you can upgrade there special abilities. I think you should be able to recruit a hero starting in feudal or castle age with a dedicated building. What do you think about the hero balancing and options?

starcraft 2 hero units

And maybe “e” isnt a hero ability but a monks ability to heal. We can see that Hero Units will probably have 2 special abilities (you can see them in the bottom with shortcuts “w” and “e”).














Starcraft 2 hero units